Chaos in Sight v1.0!
Chaos in Sight » Devlog
In this final week of development, we aimed to give the game one last coat of polish before release.
To make things clearer for our players, we added outlines to interactable objects when they are nearby.
![](https://img.itch.zone/aW1nLzE2MjYxMzA2LnBuZw==/original/DmmgEq.png)
![](https://img.itch.zone/aW1nLzE2MjYxNDEwLmdpZg==/original/GDNNQm.gif)
To keep our crew on their toes, we added a red vignette around the game screen when the player's ship takes damage:
![](https://img.itch.zone/aW1nLzE2MjYyMzA5LmdpZg==/original/acL1M2.gif)
We also added a new visual filter to our game, check it out:
![](https://img.itch.zone/aW1nLzE2MjYxNTg4LmdpZg==/original/lMwr%2F1.gif)
Post-processing on
![](https://img.itch.zone/aW1nLzE2MjYyMzcyLnBuZw==/original/S8yPfl.png)
Post-processing off
![](https://img.itch.zone/aW1nLzE2MjYyMzczLnBuZw==/original/L7T3iN.png)
As for the DEV side:
- Integrated more sound effects
- Fixed water splash issues
- Improved player respawning
- Fixed mortar fire issues
- Added boat health vignette effects
- Improved bomb impact effect
- Smooth transition of dithering of the sail from lobby to game
- Implemented camera shake manager and integrated it in some places already
- Greatly improved the feel of the cannons
-Added different scores systems in game
-Added Pirate ship health-bar
Files
ChaosInSight-v0.9.zip 110 MB
May 23, 2024
Get Chaos in Sight
Chaos in Sight
Embark on a 4-player co-op adventure in a pirate-themed 3D endless runner!
Status | Released |
Authors | LAVA3D, MauriceVDH, fbravo, RupertVds |
Genre | Action |
Tags | infinite-runner, Local Co-Op, Low-poly, Pirates |
Languages | English |
More posts
- Chaos in Sight Released!May 28, 2024
- DevLog 09: Hoist the Colors! "Chaos in Sight" enters Pre-Release PhaseMay 15, 2024
- DevLog 08: Nearing Port!May 09, 2024
- DevLog 07: Fleshing Ui's and WavesMay 02, 2024
- DevLog 06: Navigating new WatersApr 25, 2024
- Devlog 05: A new crew and a new homeApr 18, 2024
- DevLog 04: Beginning anew from an empty deckMar 28, 2024
- DevLog 03: Mapping the sailing course: Prototyping our ventureMar 21, 2024
- DevLog 02: Visual Voyages: Crafting the Aesthetic of Our Pirate OdysseyMar 14, 2024
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